
Some tasks in this lesson:
+ Create bricks+ Process physics collision+ Check the destruction of bricks, if done, it's WINGAME+ Check GameOver when the ball falls but not colliding with the paddle- It seems muck work but it's simple because it's rather like the first gameLet's start!Step 1 - Create bricksOpen file HelloWorldScene.cpp, add the following code blockfor (int i = 0; i < 5; i++) { static int padding = 100; auto block =...